> For the complete documentation index, see [llms.txt](https://docs.apx-studios.com/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.apx-studios.com/docs/resources/businesses/other/apex-weapon-manufacturer/configuration.md).

# Configuration

### CONFIG GUIDE

> **1) I WANT MORE TARGETS**
>
> **Here is also a short guide in what means what:**
>
> * Points (The location of where the shop should be).
> * Heading (Is the direction in which the target should face).
> * minZ (Is the lowest coord of the Z coord, that the shop should be).
> * maxZ (Is the highest coord of the Z coord, that the shop should be).
> * Size (Simple just how big or small the box should be).
> * Distance (How far away should you be able to access the store).

{% hint style="info" %}

```lua
{
    points = vector3(0.0, 0.0, 0.0),
    heading = 0.0,
    minZ = 0.0-0.0,
    maxZ = 0.0+0.0,
    Size = {0.0, 0.0},
    distance = 0.0,
},
```

{% endhint %}

### ACCESS SELECTION

> **1) I WANT IT TO BE FOR A JOB**
>
> **Here is a short guide:**
>
> * Inside the job section, set enabled = true
>
> * Set both gang and all to enabled = false
>
> * Then add whatever name you like, we have added weaponmaker
>
> **2) I WANT IT TO BE FOR A GANG**
>
> **Here is a short guide:**
>
> * Inside the gang section, set enabled = true
>
> * Set both job and all to enabled = false
>
> * Then add whatever gang you like
>
> **3) I WANT IT TO BE FOR ALL**
>
> **Here is a short guide:**
>
> * Inside the all section, set enabled = true
> * Set both job and gang to enabled = false

{% hint style="info" %}

```lua
Config.Access = {
    job = { -- Recommended for job limitations
        enabled = false,
        job = "weaponmaker",
    },
    gang = { -- Recommended for gang limitations
        enabled = false,
        gang = "gangname",
    },
    all = { -- Recommended for most servers (Allows everyone to access the factory)
        enabled = true,
    },
}
```

{% endhint %}
